The Child in Videogames
Author | : Emma Reay |
Publisher | : Springer Nature |
Total Pages | : 229 |
Release | : 2023-10-16 |
ISBN-10 | : 9783031423710 |
ISBN-13 | : 3031423712 |
Rating | : 4/5 (10 Downloads) |
Book excerpt: Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, this book redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book's aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting.