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Pages: 702
Type: BOOK - Published: 2018-06-26 - Publisher:
Legendary game designer and author of the classic "A Theory of Fun for Game Design," Raph Koster is back with his first volume of selected essays. "Postmortems"
Language: en
Pages: 448
Pages: 448
Type: BOOK - Published: 2009-12-01 - Publisher: Simon and Schuster
Discover the “dazzling…fascinating” (Los Angeles Times) forensic thriller that launched the New York Times bestselling Kay Scarpetta series from #1 bestse
Language: en
Pages: 354
Pages: 354
Type: BOOK - Published: 2013-04-02 - Publisher: Taylor & Francis
The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have
Language: en
Pages: 512
Pages: 512
Type: BOOK - Published: 2018-07-25 - Publisher: "O'Reilly Media, Inc."
In 2016, Google’s Site Reliability Engineering book ignited an industry discussion on what it means to run production services today—and why reliability con
Language: en
Pages: 32
Pages: 32
Type: BOOK - Published: 2013-05-07 - Publisher: "O'Reilly Media, Inc."
Imagine you had to write a postmortem containing statements like these? "We were unable to resolve the outage as quickly as we would have hoped because our deci