Physics for Game Developers
Download or Read eBook Physics for Game Developers PDF written by David M. Bourg and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 348 pages. Available in PDF, EPUB and Kindle.
Author | : David M. Bourg |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 348 |
Release | : 2002 |
ISBN-10 | : 0596000065 |
ISBN-13 | : 9780596000066 |
Rating | : 4/5 (65 Downloads) |
Book Synopsis Physics for Game Developers by : David M. Bourg
Book excerpt: By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.