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Language: en
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Type: BOOK - Published: 2013-04-17 - Publisher: Springer Science & Business Media
This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular
Language: en
Pages: 413
Pages: 413
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media
From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as com
Language: en
Pages: 396
Pages: 396
Type: BOOK - Published: 1998-10-13 - Publisher: Cambridge University Press
This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as compute
Language: en
Pages: 1087
Pages: 1087
Type: BOOK - Published: 1999-12-13 - Publisher: Elsevier
Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics a
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive