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Type: BOOK - Published: 2014-04-30 - Publisher: IGI Global
The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education.
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Type: BOOK - Published: 2022-07-19 - Publisher: Taylor & Francis
The Encyclopedia of Female Pioneers of Online Learning is the first volume to explore the lives and scholarship of women who have prominently advanced online le
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"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including
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Pages: 291
Pages: 291
Type: BOOK - Published: 2017-06-06 - Publisher: Springer
This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in
Language: en
Pages: 332
Pages: 332
Type: BOOK - Published: 2018-07-13 - Publisher: IGI Global
Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to