Related Books
Language: en
Pages: 176
Pages: 176
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature
There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications
Language: en
Pages: 248
Pages: 248
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature
This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments
Language: en
Pages: 272
Pages: 272
Type: BOOK - Published: 2015-11-01 - Publisher: Morgan & Claypool Publishers
This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2016-10-26 - Publisher: CRC Press
This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects tha
Language: en
Pages: 249
Pages: 249
Type: BOOK - Published: 2007-09-18 - Publisher: Springer Science & Business Media
Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertai