Related Books
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2018-02-21 - Publisher: CRC Press
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and s
Language: en
Pages: 1268
Pages: 1268
Type: BOOK - Published: 2018-03-06 - Publisher: Addison-Wesley Professional
Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used
Language: en
Pages: 746
Pages: 746
Type: BOOK - Published: 2019-10-31 - Publisher: Packt Publishing Ltd
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun,
Language: en
Pages: 353
Pages: 353
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Language: en
Pages: 980
Pages: 980
Type: BOOK - Published: 1994 - Publisher: Prentice Hall
Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design ba