Theory of Fun for Game Design
Download or Read eBook Theory of Fun for Game Design PDF written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle.
Author | : Raph Koster |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 259 |
Release | : 2005 |
ISBN-10 | : 9781932111972 |
ISBN-13 | : 1932111972 |
Rating | : 4/5 (72 Downloads) |
Book Synopsis Theory of Fun for Game Design by : Raph Koster
Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.